Simon Carter is, slightly depressingly, now a ‘veteran’ of the computer games industry. He started working at Bullfrog in 1994 where he worked on Magic Carpet, before becoming the project and programming lead on Dungeon Keeper. In 1998 he founded Big Blue Box Studios which created Fable for the Xbox before being bought by Lionhead and Microsoft. Several Fables later he left Lionhead to focus on mobile games, which is when he began referring to himself in the third person.
Follow him on twitter @bbbscarter
Contact him on LinkedIn.